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Clowndance Games

This page shows example structures for a range of Clowndance intensives and workshops.
​Click on any game name to go to the details of that game.

The five-day intensive includes all the games I have developed during the project, while the shorter options show how the material can be rearranged. Single sessions may focus on one key theme, for example, 'play' or 'audience', or a particular skill, as in the examples below, to suit the needs of the participants.

Five-Day Intensive
Day 1: Play

Walking

Stop Means Go

Find the Game Game

The Object Talent Show

Live Generation

All Together Now
Day 2: Audience

Walking

Grandmother's Whatsits

The Applause Game

Noises Of...

Good, Innit?

Preparation for Pirouette​


Day 3: Pleasure

Walking

Dancing

Dance Like Everybody's Watching

​Bubbling with Pleasure
Day 4: Duets

Walking

The Jumping Game

Multi-Legged Monsters

The Conversation

​Body Part Duets
Day 5: Solos

Walking

One Person Moving

Instant Song Story

Saving the Show

Two-Day Intensive
Day 1: Playing Together

Walking

The Jumping Game

Dancing

Find the Game Game

Live Generation

All Together Now
​
​
Day 2: Playing with the Audience

Walking

One Person Moving

Dance Like Everybody's Watching

The Applause Game

​Saving the Show

Half-Day Workshop: Choreography focus
Two Hour Workshop: Performance focus
Walking

The Jumping Game

Dancing

​Multi-Legged Monsters

​The Conversation
Walking

One Person Moving

Preparation for Pirouette

Saving the Show
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