Clowndance Syllabus
This page shows example structures for a range of Clowndance intensives and workshops.
Click on any game name to go to the details of that game.
The five-day intensive includes all the games currently in the syllabus, while the shorter options show how the material can be rearranged. Single sessions may focus on one key theme, for example, 'play' or 'audience', or a particular skill, as in the examples below, to suit the needs of the participants.
Click on any game name to go to the details of that game.
The five-day intensive includes all the games currently in the syllabus, while the shorter options show how the material can be rearranged. Single sessions may focus on one key theme, for example, 'play' or 'audience', or a particular skill, as in the examples below, to suit the needs of the participants.
Five-Day Intensive
Two-Day Intensive
Day 1: Playing Together
Walking The Jumping Game Dancing Find the Game Game Live Generation All Together Now |
Day 2: Playing with the Audience
Walking One Person Moving Dance Like Everybody's Watching The Applause Game Saving the Show |
Half-Day Workshop: Choreography focus
|
Two Hour Workshop: Performance focus
|